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Geometry › Coordinates
Coordinates
Pin down any point on a flat surface with two numbers. Descartes' big idea — and the bridge between geometry and algebra.
Coordinate plotter
Drag a vertex. The (x, y) follows your finger.
Coordinates
A(0, 5)
B(-4, -3)
C(4, -3)
x then y
First how far across, then how far up. Right and up are positive.
The Cartesian grid
Two perpendicular number lines — the x-axis (horizontal) and the y-axis (vertical). They meet at the origin, written (0, 0). Every point on the plane gets two numbers: how far across, then how far up.
How to read (x, y)
- x first, then y. Always.
- Positive x → right. Negative x → left.
- Positive y → up. Negative y → down.
- The grid splits into four quadrants, numbered I, II, III, IV starting top-right and going counterclockwise.
Why it's a big deal
Once shapes have coordinates, every geometric question becomes algebra. The line through (0, 0) and (1, 1) is y = x. The circle of radius 1 at the origin is x² + y² = 1. Geometry and algebra finally speak the same language.
Distance between points
For two points (x₁, y₁) and (x₂, y₂):
distance = √((x₂ − x₁)² + (y₂ − y₁)²)
That's Pythagoras, with sides Δx and Δy.
Midpoint
The midpoint of two points is just the average of each coordinate:
M = ((x₁ + x₂) / 2, (y₁ + y₂) / 2)