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Solid geometry

Shapes that take up space — vertices, edges, faces. Plus Euler's tiny formula that connects them all.

3D solid gallery

Tap a solid. See its V, E, F — and check Euler's formula.

Selected

Cube

V

8

E

12

F

6

6 square faces. Also called a hexahedron. The dice of dice.

Euler's formula

V − E + F = 812 + 6 = 2

Polyhedra and non-polyhedra

A polyhedron is a 3D solid bounded entirely by flat polygon faces. Cubes, pyramids, prisms — all polyhedra. Spheres, cylinders, cones are non-polyhedra because they include curved surfaces.

Three things to count

  • Vertices (V) — corner points.
  • Edges (E) — straight line segments where two faces meet.
  • Faces (F) — flat surfaces.

Euler's formula

For any convex polyhedron:
V − E + F = 2
A cube: 8 − 12 + 6 = 2. A tetrahedron: 4 − 6 + 4 = 2. A dodecahedron: 20 − 30 + 12 = 2.

The Platonic solids

Only five convex polyhedra have all faces identical regular polygons with the same number meeting at each vertex:

  • Tetrahedron — 4 triangular faces.
  • Cube (hexahedron) — 6 square faces.
  • Octahedron — 8 triangular faces.
  • Dodecahedron — 12 pentagonal faces.
  • Icosahedron — 20 triangular faces.

Plato thought the universe was built from them. Modern dice still use them: d4, d6, d8, d12, d20.

Prisms and pyramids

  • A prism has two identical parallel polygon ends connected by rectangles.
  • A pyramid has one polygon base and triangular faces meeting at an apex.

Curved solids

  • Sphere — every point equidistant from center.
  • Cylinder — two circular ends joined by a curved surface.
  • Cone — circular base, single apex.
  • Torus — donut shape: a circle swept around an axis.