Math Playground
Algebra

Complex plane

Real on x, imaginary on y — every complex number is a 2D point.

Real numbers on the horizontal axis, imaginary on the vertical. Every complex number is a point — or an arrow from the origin.

Drag the complex number
realimaginary3 + 1i
3 + 1i
real part 3 · imaginary part 1
modulus |z| = √(3² + 1²) = 3.16
argument ≈ 18.43°

Two ways to name a point

  • Rectangular: a + bi — go a right, b up.
  • Polar: modulus r = √(a² + b²) and argument θ = the angle from the positive real axis.
  • Multiplying complex numbers multiplies the moduli and adds the arguments — that's why ×i is a 90° turn (it has modulus 1, argument 90°).
Your turn

What are the modulus and argument of 3 + 4i?

Drag the point to the negative real axis: you'll see modulus = |value| and argument = 180°. Multiplying by that point flips and scales any other complex number.

Multiplying by i rotates a point 90° counterclockwise. Multiplying by i twice (= −1) rotates 180°.